let
and
const
are two relatively new concepts for variable declarations in JavaScript.
As we mentioned earlier
,
let
is similar to
var
in some respects, but allows users to avoid some of the common “gotchas” that users run into in JavaScript.
const
is an augmentation of
let
in that it prevents re-assignment to a variable.
With TypeScript being an extension of JavaScript, the language naturally supports
let
and
const
.
Here we’ll elaborate more on these new declarations and why they’re preferable to
var
.
If you’ve used JavaScript offhandedly, the next section might be a good way to refresh your memory.
If you’re intimately familiar with all the quirks of
var
declarations in JavaScript, you might find it easier to skip ahead.
var
declarations
Declaring a variable in JavaScript has always traditionally been done with the
var
keyword.
ts
var a = 10;
As you might’ve figured out, we just declared a variable named
a
with the value
10
.
We can also declare a variable inside of a function:
ts
function f() {var message = "Hello, world!";
return message;}
and we can also access those same variables within other functions:
ts
function f() {var a = 10;return function g() {var b = a + 1;return b;};}
var g = f();g(); // returns '11'
In this above example,
g
captured the variable
a
declared in
f
.
At any point that
g
gets called, the value of
a
will be tied to the value of
a
in
f
.
Even if
g
is called once
f
is done running, it will be able to access and modify
a
.
ts
function f() {var a = 1;
a = 2;var b = g();a = 3;
return b;
function g() {return a;}}
f(); // returns '2'
Scoping rules
var
declarations have some odd scoping rules for those used to other languages.
Take the following example:
ts
function f(shouldInitialize: boolean) {if (shouldInitialize) {var x = 10;}
return x;}
f(true); // returns '10'f(false); // returns 'undefined'
Some readers might do a double-take at this example.
The variable
x
was declared
within the
if
block
, and yet we were able to access it from outside that block.
That’s because
var
declarations are accessible anywhere within their containing function, module, namespace, or global scope - all which we’ll go over later on - regardless of the containing block.
Some people call this
var
-scoping
or
function-scoping
.
Parameters are also function scoped.
These scoping rules can cause several types of mistakes. One problem they exacerbate is the fact that it is not an error to declare the same variable multiple times:
ts
function sumMatrix(matrix: number[][]) {var sum = 0;for (var i = 0; i < matrix.length; i++) {var currentRow = matrix[i];for (var i = 0; i < currentRow.length; i++) {sum += currentRow[i];}}
return sum;}
Maybe it was easy to spot out for some experienced JavaScript developers, but the inner
for
-loop will accidentally overwrite the variable
i
because
i
refers to the same function-scoped variable.
As experienced developers know by now, similar sorts of bugs slip through code reviews and can be an endless source of frustration.
Variable capturing quirks
Take a quick second to guess what the output of the following snippet is:
ts
for (var i = 0; i < 10; i++) {setTimeout(function () {console.log(i);}, 100 * i);}
For those unfamiliar,
setTimeout
will try to execute a function after a certain number of milliseconds (though waiting for anything else to stop running).
Ready? Take a look:
Many JavaScript developers are intimately familiar with this behavior, but if you’re surprised, you’re certainly not alone. Most people expect the output to be
Remember what we mentioned earlier about variable capturing?
Every function expression we pass to
setTimeout
actually refers to the same
i
from the same scope.
Let’s take a minute to consider what that means.
setTimeout
will run a function after some number of milliseconds,
but only
after the
for
loop has stopped executing;
By the time the
for
loop has stopped executing, the value of
i
is
10
.
So each time the given function gets called, it will print out
10
!
A common work around is to use an IIFE - an Immediately Invoked Function Expression - to capture
i
at each iteration:
ts
for (var i = 0; i < 10; i++) {// capture the current state of 'i'// by invoking a function with its current value(function (i) {setTimeout(function () {console.log(i);}, 100 * i);})(i);}
This odd-looking pattern is actually pretty common.
The
i
in the parameter list actually shadows the
i
declared in the
for
loop, but since we named them the same, we didn’t have to modify the loop body too much.
let
declarations
By now you’ve figured out that
var
has some problems, which is precisely why
let
statements were introduced.
Apart from the keyword used,
let
statements are written the same way
var
statements are.
ts
let hello = "Hello!";
The key difference is not in the syntax, but in the semantics, which we’ll now dive into.
Block-scoping
When a variable is declared using
let
, it uses what some call
lexical-scoping
or
block-scoping
.
Unlike variables declared with
var
whose scopes leak out to their containing function, block-scoped variables are not visible outside of their nearest containing block or
for
-loop.
ts
function f(input: boolean) {let a = 100;
if (input) {// Still okay to reference 'a'let b = a + 1;return b;}
// Error: 'b' doesn't exist herereturn b;}
Here, we have two local variables
a
and
b
.
a
’s scope is limited to the body of
f
while
b
’s scope is limited to the containing
if
statement’s block.
Variables declared in a
catch
clause also have similar scoping rules.
ts
try {throw "oh no!";} catch (e) {console.log("Oh well.");}
// Error: 'e' doesn't exist hereconsole.log(e);
Another property of block-scoped variables is that they can’t be read or written to before they’re actually declared.
While these variables are “present” throughout their scope, all points up until their declaration are part of their
temporal dead zone
.
This is just a sophisticated way of saying you can’t access them before the
let
statement, and luckily TypeScript will let you know that.
ts
a++; // illegal to use 'a' before it's declared;let a;
Something to note is that you can still capture a block-scoped variable before it’s declared. The only catch is that it’s illegal to call that function before the declaration. If targeting ES2015, a modern runtime will throw an error; however, right now TypeScript is permissive and won’t report this as an error.
ts
function foo() {// okay to capture 'a'return a;}
// illegal call 'foo' before 'a' is declared// runtimes should throw an error herefoo();
let a;
For more information on temporal dead zones, see relevant content on the Mozilla Developer Network .
Re-declarations and Shadowing
With
var
declarations, we mentioned that it didn’t matter how many times you declared your variables; you just got one.
ts
function f(x) {var x;var x;
if (true) {var x;}}
In the above example, all declarations of
x
actually refer to the
same
x
, and this is perfectly valid.
This often ends up being a source of bugs.
Thankfully,
let
declarations are not as forgiving.
ts
let x = 10;let x = 20; // error: can't re-declare 'x' in the same scope
The variables don’t necessarily need to both be block-scoped for TypeScript to tell us that there’s a problem.
ts
function f(x) {let x = 100; // error: interferes with parameter declaration}
function g() {let x = 100;var x = 100; // error: can't have both declarations of 'x'}
That’s not to say that a block-scoped variable can never be declared with a function-scoped variable. The block-scoped variable just needs to be declared within a distinctly different block.
ts
function f(condition, x) {if (condition) {let x = 100;return x;}
return x;}
f(false, 0); // returns '0'f(true, 0); // returns '100'
The act of introducing a new name in a more nested scope is called
shadowing
.
It is a bit of a double-edged sword in that it can introduce certain bugs on its own in the event of accidental shadowing, while also preventing certain bugs.
For instance, imagine we had written our earlier
sumMatrix
function using
let
variables.
ts
function sumMatrix(matrix: number[][]) {let sum = 0;for (let i = 0; i < matrix.length; i++) {var currentRow = matrix[i];for (let i = 0; i < currentRow.length; i++) {sum += currentRow[i];}}
return sum;}
This version of the loop will actually perform the summation correctly because the inner loop’s
i
shadows
i
from the outer loop.
Shadowing should usually be avoided in the interest of writing clearer code. While there are some scenarios where it may be fitting to take advantage of it, you should use your best judgement.
Block-scoped variable capturing
When we first touched on the idea of variable capturing with
var
declaration, we briefly went into how variables act once captured.
To give a better intuition of this, each time a scope is run, it creates an “environment” of variables.
That environment and its captured variables can exist even after everything within its scope has finished executing.
ts
function theCityThatAlwaysSleeps() {let getCity;
if (true) {let city = "Seattle";getCity = function () {return city;};}
return getCity();}
Because we’ve captured
city
from within its environment, we’re still able to access it despite the fact that the
if
block finished executing.
Recall that with our earlier
setTimeout
example, we ended up needing to use an IIFE to capture the state of a variable for every iteration of the
for
loop.
In effect, what we were doing was creating a new variable environment for our captured variables.
That was a bit of a pain, but luckily, you’ll never have to do that again in TypeScript.
let
declarations have drastically different behavior when declared as part of a loop.
Rather than just introducing a new environment to the loop itself, these declarations sort of create a new scope
per iteration
.
Since this is what we were doing anyway with our IIFE, we can change our old
setTimeout
example to just use a
let
declaration.
ts
for (let i = 0; i < 10; i++) {setTimeout(function () {console.log(i);}, 100 * i);}
and as expected, this will print out
const
declarations
const
declarations are another way of declaring variables.
ts
const numLivesForCat = 9;
They are like
let
declarations but, as their name implies, their value cannot be changed once they are bound.
In other words, they have the same scoping rules as
let
, but you can’t re-assign to them.
This should not be confused with the idea that the values they refer to are immutable .
ts
const numLivesForCat = 9;const kitty = {name: "Aurora",numLives: numLivesForCat,};
// Errorkitty = {name: "Danielle",numLives: numLivesForCat,};
// all "okay"kitty.name = "Rory";kitty.name = "Kitty";kitty.name = "Cat";kitty.numLives--;
Unless you take specific measures to avoid it, the internal state of a
const
variable is still modifiable.
Fortunately, TypeScript allows you to specify that members of an object are
readonly
.
The
chapter on Interfaces
has the details.
let
vs.
const
Given that we have two types of declarations with similar scoping semantics, it’s natural to find ourselves asking which one to use. Like most broad questions, the answer is: it depends.
Applying the
principle of least privilege
, all declarations other than those you plan to modify should use
const
.
The rationale is that if a variable didn’t need to get written to, others working on the same codebase shouldn’t automatically be able to write to the object, and will need to consider whether they really need to reassign to the variable.
Using
const
also makes code more predictable when reasoning about flow of data.
Use your best judgement, and if applicable, consult the matter with the rest of your team.
The majority of this handbook uses
let
declarations.
Destructuring
Another ECMAScript 2015 feature that TypeScript has is destructuring. For a complete reference, see the article on the Mozilla Developer Network . In this section, we’ll give a short overview.
Array destructuring
The simplest form of destructuring is array destructuring assignment:
ts
let input = [1, 2];let [first, second] = input;console.log(first); // outputs 1console.log(second); // outputs 2
This creates two new variables named
first
and
second
.
This is equivalent to using indexing, but is much more convenient:
ts
first = input[0];second = input[1];
Destructuring works with already-declared variables as well:
ts
// swap variables[first, second] = [second, first];
And with parameters to a function:
ts
function f([first, second]: [number, number]) {console.log(first);console.log(second);}f([1, 2]);
You can create a variable for the remaining items in a list using the syntax
...
:
ts
let [first, ...rest] = [1, 2, 3, 4];console.log(first); // outputs 1console.log(rest); // outputs [ 2, 3, 4 ]
Of course, since this is JavaScript, you can just ignore trailing elements you don’t care about:
ts
let [first] = [1, 2, 3, 4];console.log(first); // outputs 1
Or other elements:
ts
let [, second, , fourth] = [1, 2, 3, 4];console.log(second); // outputs 2console.log(fourth); // outputs 4
Tuple destructuring
Tuples may be destructured like arrays; the destructuring variables get the types of the corresponding tuple elements:
ts
let tuple: [number, string, boolean] = [7, "hello", true];
let [a, b, c] = tuple; // a: number, b: string, c: boolean
It’s an error to destructure a tuple beyond the range of its elements:
ts
let [a, b, c, d] = tuple; // Error, no element at index 3
As with arrays, you can destructure the rest of the tuple with
...
, to get a shorter tuple:
ts
let [a, ...bc] = tuple; // bc: [string, boolean]let [a, b, c, ...d] = tuple; // d: [], the empty tuple
Or ignore trailing elements, or other elements:
ts
let [a] = tuple; // a: numberlet [, b] = tuple; // b: string
Object destructuring
You can also destructure objects:
ts
let o = {a: "foo",b: 12,c: "bar",};let { a, b } = o;
This creates new variables
a
and
b
from
o.a
and
o.b
.
Notice that you can skip
c
if you don’t need it.
Like array destructuring, you can have assignment without declaration:
ts
({ a, b } = { a: "baz", b: 101 });
Notice that we had to surround this statement with parentheses.
JavaScript normally parses a
{
as the start of block.
You can create a variable for the remaining items in an object using the syntax
...
:
ts
let { a, ...passthrough } = o;let total = passthrough.b + passthrough.c.length;
Property renaming
You can also give different names to properties:
ts
let { a: newName1, b: newName2 } = o;
Here the syntax starts to get confusing.
You can read
a: newName1
as ”
a
as
newName1
”.
The direction is left-to-right, as if you had written:
ts
let newName1 = o.a;let newName2 = o.b;
Confusingly, the colon here does not indicate the type. The type, if you specify it, still needs to be written after the entire destructuring:
ts
let { a: newName1, b: newName2 }: { a: string; b: number } = o;
Default values
Default values let you specify a default value in case a property is undefined:
ts
function keepWholeObject(wholeObject: { a: string; b?: number }) {let { a, b = 1001 } = wholeObject;}
In this example the
b?
indicates that
b
is optional, so it may be
undefined
.
keepWholeObject
now has a variable for
wholeObject
as well as the properties
a
and
b
, even if
b
is undefined.
Function declarations
Destructuring also works in function declarations. For simple cases this is straightforward:
ts
type C = { a: string; b?: number };function f({ a, b }: C): void {// ...}
But specifying defaults is more common for parameters, and getting defaults right with destructuring can be tricky. First of all, you need to remember to put the pattern before the default value.
ts
function f({ a = "", b = 0 } = {}): void {// ...}f();
The snippet above is an example of type inference, explained earlier in the handbook.
Then, you need to remember to give a default for optional properties on the destructured property instead of the main initializer.
Remember that
C
was defined with
b
optional:
ts
function f({ a, b = 0 } = { a: "" }): void {// ...}f({ a: "yes" }); // ok, default b = 0f(); // ok, default to { a: "" }, which then defaults b = 0f({}); // error, 'a' is required if you supply an argument
Use destructuring with care. As the previous example demonstrates, anything but the simplest destructuring expression is confusing. This is especially true with deeply nested destructuring, which gets really hard to understand even without piling on renaming, default values, and type annotations. Try to keep destructuring expressions small and simple. You can always write the assignments that destructuring would generate yourself.
Spread
The spread operator is the opposite of destructuring. It allows you to spread an array into another array, or an object into another object. For example:
ts
let first = [1, 2];let second = [3, 4];let bothPlus = [0, ...first, ...second, 5];
This gives bothPlus the value
[0, 1, 2, 3, 4, 5]
.
Spreading creates a shallow copy of
first
and
second
.
They are not changed by the spread.
You can also spread objects:
ts
let defaults = { food: "spicy", price: "$$", ambiance: "noisy" };let search = { ...defaults, food: "rich" };
Now
search
is
{ food: "rich", price: "$$", ambiance: "noisy" }
.
Object spreading is more complex than array spreading.
Like array spreading, it proceeds from left-to-right, but the result is still an object.
This means that properties that come later in the spread object overwrite properties that come earlier.
So if we modify the previous example to spread at the end:
ts
let defaults = { food: "spicy", price: "$$", ambiance: "noisy" };let search = { food: "rich", ...defaults };
Then the
food
property in
defaults
overwrites
food: "rich"
, which is not what we want in this case.
Object spread also has a couple of other surprising limits.