添加链接
link管理
链接快照平台
  • 输入网页链接,自动生成快照
  • 标签化管理网页链接
using UnityEngine; using System.Collections; using System.IO;

public class LoadFromFileExample : MonoBehaviour void Start() var myLoadedAssetBundle = AssetBundle.LoadFromFile ( Path.Combine ( Application.streamingAssetsPath , "myassetBundle")); if (myLoadedAssetBundle == null) Debug.Log ("Failed to load AssetBundle !"); return; }

var prefab = myLoadedAssetBundle.LoadAsset< GameObject >("MyObject"); Instantiate(prefab);

myLoadedAssetBundle.Unload(false);