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internal




    
 static class NativeMethods
        internal const int FILE_ATTRIBUTE_ARCHIVE = 0x20;
        internal const int INVALID_FILE_ATTRIBUTES = -1;
        internal const int FILE_READ_DATA = 0x0001;
        internal const int FILE_WRITE_DATA = 0x0002;
        internal const int FILE_APPEND_DATA = 0x0004;
        internal const int FILE_READ_EA = 0x0008;
        internal const int FILE_WRITE_EA = 0x0010;
        internal const int FILE_READ_ATTRIBUTES = 0x0080;
        internal const int FILE_WRITE_ATTRIBUTES = 0x0100;
        internal const int FILE_SHARE_NONE = 0x00000000;
        internal const int FILE_SHARE_READ = 0x00000001;
        internal const int FILE_ATTRIBUTE_DIRECTORY = 0x10;
        internal const long FILE_GENERIC_WRITE = STANDARD_RIGHTS_WRITE |
                                                    FILE_WRITE_DATA |
                                                    FILE_WRITE_ATTRIBUTES |
                                                    FILE_WRITE_EA |
                                                    FILE_APPEND_DATA |
                                                    SYNCHRONIZE;
        internal const long FILE_GENERIC_READ = STANDARD_RIGHTS_READ |
                                                FILE_READ_DATA |
                                                FILE_READ_ATTRIBUTES |
                                                FILE_READ_EA |
                                                SYNCHRONIZE;
        internal const long READ_CONTROL = 0x00020000L;
        internal const long STANDARD_RIGHTS_READ = READ_CONTROL;
        internal const long STANDARD_RIGHTS_WRITE = READ_CONTROL;
        internal const long SYNCHRONIZE = 0x00100000L;
        internal const int CREATE_NEW = 1;
        internal const int CREATE_ALWAYS = 2;
        internal const int OPEN_EXISTING = 3;
        internal const int MAX_PATH = 260;
        internal const int MAX_ALTERNATE = 14;
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
        internal struct WIN32_FIND_DATA
            public System.IO.FileAttributes dwFileAttributes;
            public FILETIME ftCreationTime;
            public FILETIME ftLastAccessTime;
            public FILETIME ftLastWriteTime;
            public uint nFileSizeHigh; //changed all to uint, otherwise you run into unexpected overflow
            public uint nFileSizeLow;  //|
            public uint dwReserved0;   //|
            public uint dwReserved1;   //v
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = MAX_PATH)]
            public string cFileName;
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = MAX_ALTERNATE)]
            public string cAlternate;
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern SafeFileHandle CreateFile(string lpFileName, int dwDesiredAccess, int dwShareMode, IntPtr lpSecurityAttributes, int dwCreationDisposition, int dwFlagsAndAttributes, IntPtr hTemplateFile);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool CopyFileW(string lpExistingFileName, string lpNewFileName, bool bFailIfExists);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern int GetFileAttributesW(string lpFileName);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool DeleteFileW(string lpFileName);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool MoveFileW(string lpExistingFileName, string lpNewFileName);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool SetFileTime(SafeFileHandle hFile, ref long lpCreationTime, ref long lpLastAccessTime, ref long lpLastWriteTime);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool GetFileTime(SafeFileHandle hFile, ref long lpCreationTime, ref long lpLastAccessTime, ref long lpLastWriteTime);
        [DllImport("kernel32", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern IntPtr FindFirstFile(string lpFileName, out WIN32_FIND_DATA lpFindFileData);
        [DllImport("kernel32", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool FindNextFile(IntPtr hFindFile, out WIN32_FIND_DATA lpFindFileData);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool FindClose(IntPtr hFindFile);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern bool RemoveDirectory(string path);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal




    
 static extern bool CreateDirectory(string lpPathName, IntPtr lpSecurityAttributes);
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        internal static extern int SetFileAttributesW(string lpFileName, int fileAttributes);
 public class LongDirectory
        private const int MAX_PATH = 260;
        public static void CreateDirectory(string path)
            if (string.IsNullOrWhiteSpace(path)) return;
            if (path.Length < MAX_PATH)
                System.IO.Directory.CreateDirectory(path);
                var paths = GetAllPathsFromPath(GetWin32LongPath(path));
                foreach (var item in paths)
                    if (!LongExists(item))
                        var ok = NativeMethods.CreateDirectory(item, IntPtr.Zero);
                        if (!ok)
                            ThrowWin32Exception();
        public static void Delete(string path)
            Delete(path, false);
        public static void DeleteT(string path)
            Delete(path, true);
        public static void Delete(string path, bool recursive)
            if (path.Length < MAX_PATH && !recursive)
                System.IO.Directory.Delete(path, false);
                if (!recursive)
                    bool ok = NativeMethods.RemoveDirectory(GetWin32LongPath(path));
                    if (!ok) ThrowWin32Exception();
                    DeleteDirectories(new string[] { GetWin32LongPath(path) });
        private static void DeleteDirectories(string[] directories)
            foreach (string directory in directories)
                string[] files = LongDirectory.GetFiles(directory, null, System.IO.SearchOption.TopDirectoryOnly);
                foreach (string file in files)
                    LongFile.Delete(file);
                directories = LongDirectory.GetDirectories(directory, null, System.IO.SearchOption.TopDirectoryOnly);
                DeleteDirectories(directories);
                bool ok = NativeMethods.RemoveDirectory(GetWin32LongPath(directory));
                if (!ok) ThrowWin32Exception();
        public static bool Exists(string path)
            if (path.Length < MAX_PATH) return System.IO.Directory.Exists(path);
            return LongExists(GetWin32LongPath(path));
        private static bool LongExists(string path)
            var attr = NativeMethods.GetFileAttributesW(path);
            return (attr != NativeMethods.INVALID_FILE_ATTRIBUTES && ((attr & NativeMethods.FILE_ATTRIBUTE_DIRECTORY) == NativeMethods.FILE_ATTRIBUTE_DIRECTORY));
        public static string[] GetDirectories(string path)
            return GetDirectories(path, null, SearchOption.TopDirectoryOnly);
        public static string[] GetDirectories(string path, string searchPattern)
            return GetDirectories(path, searchPattern, SearchOption.TopDirectoryOnly);
        public static string[] GetDirectories(string path, string searchPattern, System.IO.SearchOption searchOption)
            searchPattern = searchPattern ?? "*";
            var dirs = new List<string>();
            InternalGetDirectories(path, searchPattern, searchOption, ref dirs);
            return dirs.ToArray();
        private static void InternalGetDirectories(string path, string searchPattern, System.IO.SearchOption searchOption, ref List<string> dirs)
            NativeMethods.WIN32_FIND_DATA findData;
            IntPtr findHandle = NativeMethods.FindFirstFile(System.IO.Path.Combine(GetWin32LongPath(path), searchPattern), out findData);
                if (findHandle != new IntPtr(-1))
                        if ((findData.dwFileAttributes & System.IO.FileAttributes.Directory) != 0)
                            if (findData.cFileName != "." && findData.cFileName != "..")
                                string subdirectory = System.IO.Path.Combine(path, findData.cFileName);
                                dirs.Add(GetCleanPath(subdirectory));
                                if (searchOption == SearchOption.AllDirectories)
                                    InternalGetDirectories(subdirectory, searchPattern, searchOption, ref dirs);
                    } while (NativeMethods.FindNextFile(findHandle, out findData));
                    NativeMethods.FindClose(findHandle);
                    ThrowWin32Exception();
            catch (Exception)
                NativeMethods.FindClose(findHandle);
                throw;
        public static string[] GetFiles(string path)
            return GetFiles(path, null, SearchOption.TopDirectoryOnly);
        public static string[] GetFiles(string path, string searchPattern)
            return GetFiles(path, searchPattern, SearchOption.TopDirectoryOnly);
        public static string[] GetFiles(string path, string searchPattern, System.IO.SearchOption searchOption)
            searchPattern = searchPattern ?? "*";
            var files = new List<string>();
            var dirs = new List<string> { path };
            if (searchOption == SearchOption.AllDirectories)
                //Add all the subpaths
                dirs.AddRange(LongDirectory.GetDirectories(path, null, SearchOption.AllDirectories));
            foreach (var dir in dirs)
                NativeMethods.WIN32_FIND_DATA findData;
                IntPtr findHandle = NativeMethods.FindFirstFile(System.IO.Path.Combine(GetWin32LongPath(dir), searchPattern), out findData);
                    if (findHandle != new IntPtr(-1))
                            if ((findData.dwFileAttributes & System.IO.FileAttributes.Directory) == 0)
                                string filename = System.IO.Path.Combine(dir, findData.cFileName);
                                files.Add(GetCleanPath(filename));
                        } while (NativeMethods.FindNextFile(findHandle, out findData));
                        NativeMethods.FindClose(findHandle);
                catch (Exception)
                    NativeMethods.FindClose(findHandle);
                    throw;
            return files.ToArray();
        public static void Move(string sourceDirName, string destDirName)
            if (sourceDirName.Length < MAX_PATH || destDirName.Length < MAX_PATH)
                System.IO.Directory.Move(sourceDirName, destDirName);
                var ok = NativeMethods.MoveFileW(GetWin32LongPath(sourceDirName), GetWin32LongPath(destDirName));
                




    
if (!ok) ThrowWin32Exception();
        #region Helper methods
        [DebuggerStepThrough]
        public static void ThrowWin32Exception()
            int code = Marshal.GetLastWin32Error();
            if (code != 0)
                throw new System.ComponentModel.Win32Exception(code);
        public static string GetWin32LongPath(string path)
            if (path.StartsWith(@"\\?\")) return path;
            var newpath = path;
            if (newpath.StartsWith("\\"))
                newpath = @"\\?\UNC\" + newpath.Substring(2);
            else if (newpath.Contains(":"))
                newpath = @"\\?\" + newpath;
                var currdir = Environment.CurrentDirectory;
                newpath = Combine(currdir, newpath);
                while (newpath.Contains("\\.\\")) newpath = newpath.Replace("\\.\\", "\\");
                newpath = @"\\?\" + newpath;
            return newpath.TrimEnd('.');
        private static string GetCleanPath(string path)
            if (path.StartsWith(@"\\?\UNC\")) return @"\\" + path.Substring(8);
            if (path.StartsWith(@"\\?\")) return path.Substring(4);
            return path;
        private static List<string> GetAllPathsFromPath(string path)
            bool unc = false;
            var prefix = @"\\?\";
            if (path.StartsWith(prefix + @"UNC\"))
                prefix += @"UNC\";
                unc = true;
            var split = path.Split('\\');
            int i = unc ? 6 : 4;
            var list = new List<string>();
            var txt = "";
            for (int a = 0; a < i; a++)
                if (a > 0) txt += "\\";
                txt += split[a];
            for (; i < split.Length; i++)
                txt = Combine(txt, split[i]);
                list.Add(txt);
            return list;
        private static string Combine(string path1, string path2)
            return path1.TrimEnd('\\') + "\\" + path2.TrimStart('\\').TrimEnd('.');
        #endregion
 public static class LongFile
        private const int MAX_PATH = 260;
        public static bool Exists(string path)
            if (path.Length < MAX_PATH) return System.IO.File.Exists(path);
            var attr = NativeMethods.GetFileAttributesW(GetWin32LongPath(path));
            return (attr != NativeMethods.INVALID_FILE_ATTRIBUTES && ((attr & NativeMethods.FILE_ATTRIBUTE_ARCHIVE) == NativeMethods.FILE_ATTRIBUTE_ARCHIVE));
        public static void Delete(string path)
            if (path.Length < MAX_PATH) System.IO.File.Delete(path);
                bool ok = NativeMethods.DeleteFileW(GetWin32LongPath(path));
                if (!ok) ThrowWin32Exception();
        public static void AppendAllText(string path, string contents)
            AppendAllText(path, contents, Encoding.Default);
        public static void AppendAllText(string path, string contents, Encoding encoding)
            if (path.Length < MAX_PATH)
                System.IO.File.AppendAllText(path, contents, encoding);
                var fileHandle = CreateFileForAppend(GetWin32LongPath(path));
                using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Write))
                    var bytes = encoding.GetBytes(contents);
                    fs.Position = fs.Length;
                    fs.Write(bytes, 0, bytes.Length);
        public static void WriteAllText(string path, string contents)
            WriteAllText(path, contents, Encoding.Default);
        public static void WriteAllText(string path, string contents, Encoding encoding)
            if (path.Length < MAX_PATH)
                System.IO.File.WriteAllText(path, contents, encoding);
                var fileHandle = CreateFileForWrite(GetWin32LongPath(path));
                using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Write))
                    var bytes = encoding.GetBytes(contents);
                    fs.Write(bytes, 0, bytes.Length);
        public static void WriteAllBytes(string path, byte[] bytes)
            if (path.Length < MAX_PATH)
                System.IO.File.WriteAllBytes(path, bytes);
                var fileHandle = CreateFileForWrite(GetWin32LongPath(path));
                using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Write))
                    fs.Write(bytes, 0, bytes.Length);
        public static void Copy(string sourceFileName, string destFileName)
            Copy(sourceFileName, destFileName, false);
        public static void Copy(string sourceFileName, string destFileName, bool overwrite)
            if (sourceFileName.Length < MAX_PATH && (destFileName.Length < MAX_PATH)) System.IO.File.Copy(sourceFileName, destFileName, overwrite);
                var ok = NativeMethods.CopyFileW(GetWin32LongPath(sourceFileName), GetWin32LongPath(destFileName), !overwrite);
                if (!ok) ThrowWin32Exception();
        public static void Move(string sourceFileName, string destFileName)
            




    
if (sourceFileName.Length < MAX_PATH && (destFileName.Length < MAX_PATH)) System.IO.File.Move(sourceFileName, destFileName);
                var ok = NativeMethods.MoveFileW(GetWin32LongPath(sourceFileName), GetWin32LongPath(destFileName));
                if (!ok) ThrowWin32Exception();
        public static string ReadAllText(string path)
            return ReadAllText(path, Encoding.Default);
        public static string ReadAllText(string path, Encoding encoding)
            if (path.Length < MAX_PATH) { return System.IO.File.ReadAllText(path, encoding); }
            var fileHandle = GetFileHandle(GetWin32LongPath(path));
            using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Read))
                var data = new byte[fs.Length];
                fs.Read(data, 0, data.Length);
                return encoding.GetString(data);
        public static string[] ReadAllLines(string path)
            return ReadAllLines(path, Encoding.Default);
        public static string[] ReadAllLines(string path, Encoding encoding)
            if (path.Length < MAX_PATH) { return System.IO.File.ReadAllLines(path, encoding); }
            var fileHandle = GetFileHandle(GetWin32LongPath(path));
            using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Read))
                var data = new byte[fs.Length];
                fs.Read(data, 0, data.Length);
                var str = encoding.GetString(data);
                if (str.Contains("\r")) return str.Split(new[] { "\r\n" }, StringSplitOptions.None);
                return str.Split('\n');
        public static byte[] ReadAllBytes(string path)
            if (path.Length < MAX_PATH) return System.IO.File.ReadAllBytes(path);
            var fileHandle = GetFileHandle(GetWin32LongPath(path));
            using (var fs = new System.IO.FileStream(fileHandle, System.IO.FileAccess.Read))
                var data = new byte[fs.Length];
                fs.Read(data, 0, data.Length);
                return data;
        public static void SetAttributes(string path, FileAttributes attributes)
            if (path.Length < MAX_PATH)
                System.IO.File.SetAttributes(path, attributes);
                var longFilename = GetWin32LongPath(path);
                NativeMethods.SetFileAttributesW(longFilename, (int)attributes);
        #region Helper methods
        private static SafeFileHandle CreateFileForWrite(string filename)
            if (filename.Length >= MAX_PATH) filename = GetWin32LongPath(filename);
            SafeFileHandle hfile = NativeMethods.CreateFile(filename, (int)NativeMethods.FILE_GENERIC_WRITE, NativeMethods.FILE_SHARE_NONE, IntPtr.Zero, NativeMethods.CREATE_ALWAYS, 0, IntPtr.Zero);
            if (hfile.IsInvalid) ThrowWin32Exception();
            return hfile;
        private static SafeFileHandle CreateFileForAppend(string filename)
            if (filename.Length >= MAX_PATH) filename = GetWin32LongPath(filename);
            SafeFileHandle hfile = NativeMethods.CreateFile(filename, (int)NativeMethods.FILE_GENERIC_WRITE, NativeMethods.FILE_SHARE_NONE, IntPtr.Zero, NativeMethods.CREATE_NEW, 0, IntPtr.Zero);
            if (hfile.IsInvalid)
                hfile = NativeMethods.CreateFile(filename, (int)NativeMethods.FILE_GENERIC_WRITE, NativeMethods.FILE_SHARE_NONE, IntPtr.Zero, NativeMethods.OPEN_EXISTING, 0, IntPtr.Zero);
                if (hfile.IsInvalid) ThrowWin32Exception();
            return hfile;
        internal static SafeFileHandle GetFileHandle(string filename)
            if (filename.Length >= MAX_PATH) filename = GetWin32LongPath(filename);
            SafeFileHandle hfile = NativeMethods.CreateFile(filename, (int)NativeMethods.FILE_GENERIC_READ, NativeMethods.FILE_SHARE_READ, IntPtr.Zero, NativeMethods.OPEN_EXISTING, 0, IntPtr.Zero);
            if (hfile.IsInvalid) ThrowWin32Exception();
            return hfile;
        internal static SafeFileHandle GetFileHandleWithWrite(string filename)
            if (filename.Length >= MAX_PATH) filename = GetWin32LongPath(filename);
            SafeFileHandle hfile = NativeMethods.CreateFile(filename, (int)(NativeMethods.FILE_GENERIC_READ | NativeMethods.FILE_GENERIC_WRITE | NativeMethods.FILE_WRITE_ATTRIBUTES), NativeMethods.FILE_SHARE_NONE, IntPtr.Zero, NativeMethods.OPEN_EXISTING, 0, IntPtr.Zero);
            if (hfile.IsInvalid) ThrowWin32Exception();
            return hfile;
        public static System.IO.FileStream GetFileStream(string filename, FileAccess access = FileAccess.Read)
            var longFilename = GetWin32LongPath(filename);
            SafeFileHandle hfile;
            if (access == FileAccess.Write)
                hfile = NativeMethods.CreateFile(longFilename, (int)(NativeMethods.FILE_GENERIC_READ | NativeMethods.FILE_GENERIC_WRITE | NativeMethods.FILE_WRITE_ATTRIBUTES), NativeMethods.FILE_SHARE_NONE, IntPtr.Zero, NativeMethods.OPEN_EXISTING, 0, IntPtr.Zero);
                hfile = NativeMethods.CreateFile(longFilename, (int)NativeMethods.FILE_GENERIC_READ, NativeMethods.FILE_SHARE_READ, IntPtr.Zero, NativeMethods.OPEN_EXISTING, 0, IntPtr.Zero);
            if (hfile.IsInvalid) ThrowWin32Exception();
            return new System.IO.FileStream(hfile, access);
        [DebuggerStepThrough]
        public static void ThrowWin32Exception()
            int code = Marshal.GetLastWin32Error();
            if (code != 0)
                throw new System.ComponentModel.Win32Exception(code);
        public static string GetWin32LongPath(string path)
            if (path.StartsWith(@"\\?\")) return path;
            if (path.StartsWith("\\"))
                path = @"\\?\UNC\" + path.Substring(2);
            else if (path.Contains(":"))
                path = @"\\?\" + path;
                var currdir = Environment.CurrentDirectory;
                path = Combine(currdir, path);
                while (path.Contains("\\.\\")) path = path.Replace("\\.\\", "\\");
                path = @"\\?\" + path;
            return path.TrimEnd('.'); ;
        private static string Combine(string path1, string path2)
            return path1.TrimEnd('\\') + "\\" + path2.TrimStart('\\').TrimEnd('.'); ;
        #endregion
        public static void SetCreationTime(string path, DateTime creationTime)
            long cTime = 0;
            long aTime = 0;
            long wTime = 0;
            using (var handle = GetFileHandleWithWrite(path))
                NativeMethods.GetFileTime(handle, ref cTime, ref aTime, ref wTime);
                var fileTime = creationTime.ToFileTimeUtc();
                if (!NativeMethods.SetFileTime(handle, ref fileTime, ref aTime, ref wTime))
                    throw new Win32Exception();
        public static void SetLastAccessTime(string path, DateTime lastAccessTime)
            long cTime = 0;
            long aTime = 0;
            long wTime = 0;
            using (var handle = GetFileHandleWithWrite(path))
                NativeMethods.GetFileTime(handle, ref cTime, ref aTime, ref wTime);
                var fileTime = lastAccessTime.ToFileTimeUtc();
                if (!NativeMethods.SetFileTime(handle, ref cTime, ref fileTime, ref wTime))
                    throw new Win32Exception();
        public static void SetLastWriteTime(string path, DateTime lastWriteTime)
            long cTime = 0;
            long aTime = 0;
            long wTime = 0;
            using (var handle = GetFileHandleWithWrite(path))
                NativeMethods.GetFileTime(handle, ref cTime, ref aTime, ref wTime);
                var fileTime = lastWriteTime.ToFileTimeUtc();
                if (!NativeMethods.SetFileTime(handle, ref cTime, ref aTime, ref fileTime))
                    throw new Win32Exception();
        public static DateTime GetLastWriteTime(string path)
            long cTime = 0;
            long aTime = 0;
            long wTime = 0;
            using (var handle = GetFileHandleWithWrite(path))
                NativeMethods.GetFileTime(handle, ref cTime, ref aTime, ref wTime);
                return DateTime.FromFileTimeUtc(wTime);

这个方法相当好用,如果你只需要用到这些方法,那就直接使用就行。不然就需要自行增加了

.NET 4.6.2以下版本在App.config里配置,就行了

<configuration>
  <runtime>
    <AppContextSwitchOverrides value="Switch.System.IO.UseLegacyPathHandling=false;Switch.System.IO.BlockLongPaths=false" />
  </runtime>
</configuration>

有条件的可以自行查阅https://stackoverflow.com/questions/5188527/how-to-deal-with-files-with-a-name-longer-than-259-characters

也可以看看这位的https://www.cnblogs.com/q1a0mu/p/13205531.html,只是没有方法二