JavaScript Object Notation (JSON) is a data format that has gained popularity
since its introduction in the early 2000s. It has become a ubiquitous standard
for data transfer across systems (such as API request bodies), surpassing
previous formats like XML.
Go, with its strong typing and emphasis on simplicity and efficiency, is
well-suited for working with JSON data. Whether you're building web
applications, working with APIs, or storing data in databases, Go provides a
range of tools and techniques for working with JSON data.
In this article, we will provide a complete guide to working with JSON in Go. We
will start by covering the serialization and deserialization of JSON data in Go,
and then discuss how to validate JSON payloads. We will also cover best
practices and common pitfalls to avoid when working with JSON data in Go.
By the end of this article, you'll have a deep understanding of how to work with
JSON data in Go, and be well-equipped to write efficient, maintainable, and
error-free code that works seamlessly with JSON data.
Prerequisites
To follow along with this article, ensure that you have the latest version of Go
installed on your machine. If you are missing Go, you can
find the installation instructions here
.
You can view and run the examples in this tutorial by setting up the
demo repository
:
This article also assumes that you are comfortable with JSON syntax. If you are
unfamiliar with JSON, refer to
this resource for more information
.
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JSON terminology in Go
There are two key terminologies to note when working with JSON in Go:
Marshalling
: the act of converting a Go data structure into valid JSON.
Unmarshalling
: the act of parsing a valid JSON string into a data
structure in Go.
In other languages, marshalling is often referred to as “serializing”, while
unmarshalling is referred to as “deserializing”. For the rest of this article,
we will sticking with Go's terminology.
The following diagram illustrates these processes.
We will start by looking at how JSON access is achieved through the built-in
encoding/json
package.
Unmarshalling JSON in Go
We will start by discussing the unmarshalling process using the
json.Unmarshal()
method:
This methods accepts two arguments: the first is a
[]byte
which represents the
JSON object to unmarshal, and the second is
any
(introduced in Go 1.18 as an
alias for
interface{}
) which should be a pointer to the target data structure
for storing the result of unmarshalling the JSON data.
Here's an example that unmarshals a JSON object to a
map[string]any
type:
examples/text_to_interface/main.go
err := json.Unmarshal([]byte(input), &target)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
for k, v := range target {
fmt.Printf("k: %s, v: %v\n", k, v)
The
map[string]any
data type in Go is a generic container that can hold values
of any type, including complex nested structures. In this case, the JSON keys
will be unmarshalled into the
string
type, and their corresponding values will
be unmarshalled into the
any
type of the
map[string]any
. A
nil
map is
permissible here as
Unmarshal()
will allocate a new map in such cases. You can
refer to the
official documentation on
Unmarshal()
for more information
.
The expected output looks like this:
Output
If an invalid JSON object is provided, an error will be returned by
Unmarshal()
. A common example of an invalid JSON object is one that has a
trailing comma
:
While
map[string]any
can be used to unmarshal JSON, it is not the most optimal
solution for several reasons:
You lose the type safety and compile-time checks that are provided by Go's
static type system. This can make it harder to catch errors and maintain code
over time.
It can be slower than working with typed structs or custom types that
implement the
json.Unmarshaler
interface. This is because accessing fields
in a map requires a dynamic lookup, whereas accessing fields in a struct is
done statically at compile-time.
It can make it more difficult to reason about the structure of the JSON data
being unmarshalled, as the values can be of any type. This can lead to more
verbose and error-prone code.
In general, it's best to use typed structs or custom types whenever possible for
JSON unmarshalling in Go. These types provide better type safety, performance,
and maintainability than using
map[string]any
.
Using structs for JSON unmarshalling
When using structs for unmsarshalling JSON objects, the field names in the
object are mapped to the field names in the
struct
and the values are assigned
accordingly. Let's look at a simple example of a
Dog
struct type and how
unmarshalling works with structs below:
examples/text_to_struct.go
err := json.Unmarshal([]byte(input), &dog)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
fmt.Printf(
"%s is a %d years old %s who likes %s\n",
dog.Name,
dog.Age,
dog.Breed,
dog.FavoriteTreat,
In this example, the
json.Unmarshal()
function takes the
input
data, along
with a pointer to a
Dog
struct. The function then populates the fields in the
struct with the corresponding values from the JSON data.
You can also unmarshal more complex JSON objects such as the one shown below:
assets/complex.json
You must design your target struct to include other structs as fields and allow
Unmarshal()
to handle the mapping of fields accordingly.
examples/complex_json/main.go
b, err := os.ReadFile("assets/complex.json")
if err != nil {
log.Fatalf("Unable to read file due to %s\n", err)
var person FullPerson
err = json.Unmarshal(b, &person)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
litter.Dump(person)
As you can see,
Unmarshal()
easily handles both nested JSON objects and nested
JSON arrays. Do note that any nested structs must also match the same fields in
the JSON.
Now that we've explored how JSON unmarshalling works in Go, let's look at some
gotchas when unmarshalling into structs in Go.
Common pitfalls with JSON unmarshalling in Go
While JSON unmarshalling is a relatively simple task in Go, there are several
common pitfalls that you should be aware of to avoid mistakes in your business
logic. In this section, we will discuss some of the most common gotchas that you
might face when unmarshalling JSON in Go and provide tips on how to avoid them
1. Extra fields are omitted in the target struct
If the input JSON contains additional fields that are not a part of the target
struct fields, they will be discarded when unmarshalled. Using the same
Dog
struct declared above, we can demonstrate this behavior:
examples/extra_fields/main.go
err := json.Unmarshal([]byte(input), &dog)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
litter.Dump(dog)
Notice that the input JSON contains the additional field
Dislikes
but that
field is not included in the target
Dog
struct. Therefore, it is discarded:
Output
2. Missing fields fallback to zero values
Missing fields in the input JSON will cause the zero value of the corresponding
struct field to be used instead:
examples/missing_fields/main.go
err := json.Unmarshal([]byte(input), &dog)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
fmt.Printf("%s likes %s\n", dog.Name, dog.FavoriteTreat)
Since the
FavoriteTreat
field is been omitted from the input JSON, it will be
an empty string in the resulting struct. If you wish to guarantee that a field
is not omitted in the input JSON, you must use a validation library which will
be discussed in a subsequent section.
3. Unmarshalling is case insensitive
The
Unmarshal()
method will match the field name of the input JSON to the
field in the
struct
in a case insensitive manner as long as the characters and
their order are the same.
examples/case_sensitivity/main.go
err := json.Unmarshal([]byte(input), &dog)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
fmt.Printf(
"%s is a %d years old %s who likes %s\n",
dog.Name,
dog.Age,
dog.Breed,
dog.FavoriteTreat,
Notice how the
Dog
struct was populated successfully despite the casing of the
fields in the input JSON.
4. Field names must match JSON keys exactly
When defining structs for unmarshalling JSON, it's important to ensure that the
names of struct fields match the keys in the JSON data exactly. If there is a
mismatch, the field will not be populated with the corresponding value from the
JSON data.
examples/symbol_sensitivity/main.go
err := json.Unmarshal([]byte(input), &dog)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
fmt.Printf(
"%s is a %d years old %s who likes %s\n",
dog.Name,
dog.Age,
dog.Breed,
dog.FavoriteTreat,
As you can see, the input JSON uses the key
favorite_treat
but the
Dog
struct declares the field as
FavoriteTreat
so the unmarshalled
struct
does
not use the input JSON’s value for
favorite_treat
. There is a workaround
using struct tags
that will be
discussed in a subsequent section.
5. Type aliases are preserved
If there are type alias fields in your struct, their values and type alias will
be preserved when unmarshalled:
examples/type_alias.go
Now that we have understood some of the gotchas of unmarshalling data into
structs, let us explore the more complex components of unmarshalling.
JSON Marshalling in Go
The
json.Marshal()
method does the opposite of
Unmarshal()
by converting a
given data structure into a JSON. When working with the basic types in Go
(strings, integers, slices, maps), it generates the corresponding JSON
accordingly.
examples/basic_marshal/main.go
out, err := json.Marshal(in)
if err != nil {
log.Fatalf("Unable to marshal due to %s\n", err)
return out
func main() {
first := marshal(14)
second := marshal("Hello world")
third := marshal([]float32{1.66, 6.86, 10.1})
fourth := marshal(map[string]int{"num": 15, "other": 17})
fmt.Printf(
"first: %s\nsecond: %s\nthird: %s\nfourth: %s\n",
first,
second,
third,
fourth,
Note that we have abstracted
Marshal()
into a separate function to simplify
the error handling process. Regardless, the example above illustrates how basic
types in Go will be marshalled accordingly.
In most cases, you'll be working with more complex types like structs that
represent database models or server responses. Marshalling these types requires
more careful handling of the data, as the structure of the JSON output will
depend on the structure of the Go type being marshalled.
Marshalling structs
Similar to unmarshalling JSON into structs, you can also marshal a struct into
JSON.
examples/struct_to_text/main.go
The
Marshal()
method produces a valid JSON from the given struct, including
any nested JSON arrays or JSON objects.
Notice that the generated JSON is a single line without proper formatting.
Although this is an ideal form when transmitting information through a network,
it is not a very user friendly representation of the JSON.
If you wish to format the JSON object, you can use the
MarshalIndent()
method
which performs the same function as
Marshal()
but applies some indentation to
format the output.
You can configure two aspects of formatting with
MarshalIndent()
. The first is
the prefix per line which appears at the start of every line. For most purposes,
you would set this parameter to be an empty string. The second configures the
indentation level which is two spaces in the above example.
Customizing JSON field names with struct tags
In Go, struct tags are annotations that can be added to the fields of a struct
to provide additional information about how the fields should be treated by
various tools and libraries. Struct tags are strings that are added to the end
of a field declaration, enclosed in backticks.
The most common use case for struct tags is to specify how a struct should be
marshalled and unmarshalled to and from JSON. By adding tags to the fields of a
struct, you can control how the fields are named, which fields are ignored, and
how they are encoded and decoded.
For example, consider the following struct definition:
Breed string `json:"breed"`
Name string `json:"name"`
FavoriteTreat string `json:"favorite_treat"`
Age int `json:"age"`
Note the syntax of the struct tag. It appears after the type of the field,
surrounded by "``", and takes on the following format:
json:"<name>"
. Here,
the
Name
field will be mapped to the JSON key "name",
Age
will be mapped to
the JSON key "age",
FavoriteTreat
to "favorite_treat", and
Breed
to "breed".
You will now observe the following JSON output:
Output
err := json.Unmarshal([]byte(input), &coffee)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
litter.Dump(coffee)
Do note that the case insensitivity and symbol sensitivity of unmarshalling will
still apply with struct tags, but only to the standardized name declared in the
tag (not the original field name).
Other uses of struct tags
Beyond customizing the field names, struct tags can also be used to omit empty
fields or to ignore fields altogether during marshalling and unmarshalling.
To omit an empty field (one with its zero value in Go), add the
omitempty
struct tag to the existing struct tag. To ignore a field whether it is empty or
not, use
json:"-"
.
examples/struct_tags_2/main.go
Username string `json:"username"`
Password string `json:"-"`
Email string `json:"email"`
Hobbies []string `json:"hobbies,omitempty"`
func main() {
user := User{
Username: "admin",
Password: "root",
Email: "[email protected]",
b, err := json.MarshalIndent(user, "", " ")
if err != nil {
log.Fatalf("Unable to marshal due to %s\n", err)
fmt.Println(string(b))
Notice that the
Password
field excluded from the marshalled JSON since it is
ignored through
json:"-"
. This can be useful in situations where you want to
include a field in a struct for internal use, but you don't want it to be
exposed or serialized in the JSON output. Do note that ignored fields will not
be populated during unmarshalling.
On the other hand, the
Hobbies
field is omitted since it was not initialized
to a value in the
user
variable. This creates a more concise JSON output that
only includes the necessary fields.
Converting JSON to Go
Suppose you're working with an external API with complex JSON responses. For
instance, the Spotify API has the following JSON schema for fetching a user:
To manually map the JSON schema to a struct in Go would be a time consuming
process, but this task can be eased through tools that can perform this
conversion such as
JSON-to-Go
and
JSON Typedef
.
For instance, the following
struct
is generated using the JSON-to-Go web
interface. As you can see, the generated code is not entirely perfect, but it
provides a good starting point for working with the JSON responses from the API.
While these tools can reduce the time spent manually converting the JSON schema
to a Go
struct
, the generated code must be checked to ensure that the output
meets your requirements.
Validating JSON data
There are two main forms of JSON validation. The first kind is involves
validating that a given JSON string is proper (i.e. not malformed). The second
kind checks if the input JSON conforms to a predefined schema.
First, let's use the
json.Valid()
method to check for malformed JSON in Go:
examples/check_valid/main.go
As expected, the
good
JSON string will return
true
while the
bad
one will
return
false
. This is a good first step to ensure that you are working with
valid JSON data. However, its often necessary to enforce a particular schema for
the input JSON. This can be achieved using third-party validation packages such
as
go-playground/validator
. It
also relies on struct tags to perform data validation.
To begin using
validator
, install the package in your project. It has already
been installed in the demo repository:
The
validator
package provides
several struct tags
that can be used to validate JSON input. However, we will only go through a
handful of the most commonly used ones in this section.
To implement data validation on a struct, you must use the
validate
tags shown
below:
examples/validator/main.go
type User struct {
Username string `json:"username" validate:"required"`
Password string `json:"password" validate:"required"`
Email string `json:"email" validate:"required,email"`
Age int `json:"age" validate:"required,min=18,max=99"`
Notice that the validation rules are provided as a set of comma-separated values
with some properties having a value after an = symbol.
In English, the validation rules can be understood as such:
Username must be present (non-empty string).
Password must be present (non-empty string).
Email must be present and it must follow the standard email format.
Age must be present and it must at least 18 and at most 99.
We can test these validation rules by attempting to unmarshal a valid and
invalid JSON.
Given the following invalid JSON, we should expect the validation to flag out
the invalid fields:
err := json.Unmarshal([]byte(input), &user)
if err != nil {
log.Fatalf("Unable to marshal JSON due to %s", err)
fmt.Printf("User before validation: %v\n", user)
err = validator.New().Struct(user)
if err != nil {
log.Fatalf("Validation failed due to %v\n", err)
As expected, the validator returns an error that flags the erroneous fields in
the input JSON after unmarshalling:
Output
User before validation: {johndoe johndoe@emai -14}
Validation failed due to Key: 'ValidatedUser.Password' Error:Field validation for 'Password' failed on the 'required' tag
Key: 'ValidatedUser.Email' Error:Field validation for 'Email' failed on the 'email' tag
Key: 'ValidatedUser.Age' Error:Field validation for 'Age' failed on the 'min' tag
Note that the prior to using the validator package, the JSON was successfully
unmarshalled since the validation struct tags are only evaluated when explicitly
called.
By altering the input JSON to abide by the validation rules set out above, we
can expect the validation to pass.
The validator package supports many more struct tags for validation so you are
encouraged to give the
official documentation
a thorough read.
Defining custom behavior for marshalling and unmarshalling data
In Go, you can define custom behavior for marshalling data by implementing the
json.Marshaler interface. This interface defines a single method,
MarshalJSON() which takes no arguments and returns a byte slice and an error.
To implement the json.Marshaler interface, you need to define a new type that
wraps the original type you want to marshal. This new type should have a method
named MarshalJSON() that returns a byte slice and an error.
examples/custom_timestamp/main.go
BirthDate CustomTime `json:"birth_date"`
Name string `json:"name"`
Gender string `json:"gender"`
In the above snippet, we defined a new CustomTime type that wraps a
time.Time value. In is subsequently used in the Baby struct as the type of
the BirthDate value.
Here's an example that marshals a value of type Baby below:
examples/custom_timestamp/main.go
Gender: "male",
BirthDate: CustomTime{
time.Date(2023, 1, 1, 12, 0, 0, 0, time.Now().Location()),
b, err := json.Marshal(baby)
if err != nil {
log.Fatalf("Unable to marshal due to %s\n", err)
fmt.Println(string(b))
Notice how the birth_date presented in the
RFC 3339 format. You can now define
the custom marshalling behavior that will return a different format for
CustomTime values (such as DD-MM-YYYY) instead of the default RFC 3339
timestamp format.
You only need to define a MarshalJSON() method for the type as shown below:
Now, when you marshal the baby variable once more, you will observe the new
format for birth_date:
Output
For example, you can use the dateparse
package to ensure that various date formats can be used to supply a birth date
instead of the fixed formats allowed by time.Parse():
examples/custom_timestamp/main.go
func (ct *CustomTime) UnmarshalJSON(input []byte) error {
value := strings.Trim(string(input), `"`)
t, err := dateparse.ParseAny(value)
if err != nil {
return err
ct.Time = t
return nil
Here, the UnmarshalJSON() method unmarshals a JSON string in variety of
formats into a CustomTime value as long as it is supported by the dateparse
package. With this in place, any of the following date formats (and many others)
will be unmarshalled successfully:
As you can see, customizing the unmarshalling behavior allows for tremendous
flexibility when parsing all kinds of JSON data.
The difference between JSON encoding and marshalling
The encoding/json package also provides two other constructs for working with
JSON in Go which are json.Encoder and json.Decoder. These types essentially
do the same thing as Marshal and Unmarshal but they operate on streams of
data instead of JSON objects that are already fully loaded in memory.
For example, json.Decoder can read from an io.Reader (such as an os.File)
and decode JSON values into a struct:
examples/json_decoder/main.go
coffeeFile, err := os.Open("assets/coffee.json")
if err != nil {
log.Fatalf("Unable to read file due to %s\n", err)
var coffee Dog
decoder := json.NewDecoder(coffeeFile)
err = decoder.Decode(&coffee)
if err != nil {
log.Fatalf("Unable to decode due to %s\n", err)
litter.Dump(coffee)
One difference between json.Decode() and json.Unmarshal is that the former
allows you to display an error when the input JSON contains properties that do
not match any non-ignored, exported fields in the destination unlike the latter
where such fields are simply ignored.
This is done through the DisallowUnknownFields() method on the Decoder:
The json.Encoder type, on the other hand, writes the JSON encoding of a Go
type into a provided writable stream (io.Writer). It is often used to write a
JSON response to a client request:
examples/json_encoder/main.go
mux := http.NewServeMux()
mux.HandleFunc("/", func(w http.ResponseWriter, _ *http.Request) {
encoder := json.NewEncoder(w)
err := encoder.Encode(newDog)
if err != nil {
log.Fatalf("Unable to encode due to %s\n", err)
log.Fatal(http.ListenAndServe(":3000", mux))
Third-party alternatives to encoding/json
While encoding/json is relatively dynamic and powerful, it is not the fastest
JSON package out there. In performance critical situations, it might be
worthwhile to consider a using a third-party package such as the ones shown
below (not a comprehensive list):
Each library has their pros and cons so be sure to investigate each one
thoroughly before making a decision on what to use.
An improved encoding/json implementation (experimental)
Work is currently being done on a
reimplementation of the encoding/json
package that aims to provide a more flexible, performant, and easy to use
package for JSON access in Go. It eventually aims to be proposed for addition to
the Go standard library, but it remains in the design and experimentation phase
There are many behavior changes introduced in this new implementation. Some of
the key ones to note include:
Unmarshalling will now be case-sensitive (it was case-insensitive name
matching previously),
nil slices will be marshalled as an empty JSON array (it currently produces
null)
nil maps will be marshalled as an empty JSON object (it currently produces
null).
To improve performance, JSONv2 no longer sorts the keys of a Go map.
Given that this is still at an experimental stage, it may not become a part of
the standard library if it does not provide significant benefit over the
existing encoding/json package. As such, do not depend on it until it has been
officially added to the Go standard library.
Final thoughts
To sum up, Go delivers solid capabilities for handling JSON data. With its
encoding/json package, a diverse set of powerful tools is provided for
encoding, decoding, marshalling, and unmarshalling JSON data within your Go
applications.
Throughout this article, we have explored various aspects of JSON handling in
Go, such as the fundamentals of encoding and decoding JSON data, employing
structs for marshalling and unmarshalling purposes, and identifying common
gotchas to avoid when working with JSON data in Go.
By mastering these concepts and adhering to the presented best practices, you
will be well-prepared to manage JSON data in your Go applications, leading to
more efficient, maintainable, and error-free code.
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