Hello,
I was trying to add a listener on a Toggle Button but i am not able to write that. Can anybody please help me. Here is what i am doing
Toggle sound = GameObject.Find("soundOnOff").GetComponent();
sound.onValueChanged.AddListener(gameSoundStatusChanged); // --- Error
and the function is
public void gameSoundStatusChanged()
{....}
it says .addlistener has some invalid parameters. Cause it asks for parameter of type UnityAction function.
Please help me on how to write the function in given syntax.
I just had the same issue. You just need to pass a float parameter into your method.
public Slider myMusicVolumeSlider;
AudioSource myBGMusic;
void Start ()
myBGMusic = GetComponent<AudioSource>();
myMusicVolumeSlider.value = 0.2f;
myMusicVolumeSlider.onValueChanged.AddListener(RaiseVolume);
void Update ()
//I Don't want to run this every frame....
//myBGMusic.volume = myMusicVolumeSlider.value;
public void RaiseVolume(float value)
myBGMusic.volume = myMusicVolumeSlider.value;
//Or even just... myBGMusic.volume = value;
Only just like this:
Toggle sound = GameObject.Find(“soundOnOff”).GetComponent();
sound.onValueChanged.AddListener(gameSoundStatusChanged);
public void gameSoundStatusChanged(bool isclick)