一、项目预览
二、安装gin框架
go get github.com/gin-gonic/gin
三、安装gorilla/websocket库
go get github.com/gorilla/websocket
四、服务端实现
新建 main.go 文件
1.简单版本
package main
import (
"encoding/json"
"net/http"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
// 连接成功结构体
type connectedDataS struct {
Event string `json:"_event"`
HistoryClientNum int `json:"historyClientNum"`
OnlineClientNum int `json:"onlineClientNum"`
// 消息结构体
type messageDataS struct {
Event string `json:"_event"`
Message string `json:"message"`
// ws upGrader
var upGrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
// 全部客户端
var clients = make(map[*websocket.Conn]bool)
// 存储数据
var (
historyClientNum = 0
// 广播消息
func broadcastMsg(mt int, message []byte) {
for client := range clients {
client.WriteMessage(mt, message)
// 存储当前客户端
func saveClient(client *websocket.Conn) {
clients[client] = true
// 更新历史客户端数
historyClientNum++
// 广播进入
var data = connectedDataS{
Event: "connected",
HistoryClientNum: historyClientNum,
OnlineClientNum: len(clients),
var dataJson, _ = json.Marshal(data)
broadcastMsg(websocket.TextMessage, dataJson)
// 删除当前客户端
func delClient(client *websocket.Conn) {
// 断开连接删除client
delete(clients, client)
// 广播离开
var data = connectedDataS{
Event: "connected",
HistoryClientNum: historyClientNum,
OnlineClientNum: len(clients),
var dataJson, _ = json.Marshal(data)
broadcastMsg(websocket.TextMessage, dataJson)
// 发送消息
func sendMsg(mt int, message []byte) {
var data = messageDataS{
Event: "message",
Message: string(message),
dataJson, _ := json.Marshal(data)
broadcastMsg(mt, dataJson)
// 创建客户端实例
func createWs(c *gin.Context) {
// 创建ws连接客户端
client, err := upGrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
return
// 连接成功后存储当前客户端
saveClient(client)
defer func() {
client.Close()
delClient(client)
for {
// 监听接受信息
mt, message, err := client.ReadMessage()
if err == nil {
sendMsg(mt, message)
} else {
break
func main() {
router := gin.Default()
router.LoadHTMLFiles("index.html")
router.GET("/", func(c *gin.Context) {
c.HTML(http.StatusOK, "index.html", nil)
router.GET("/ws", createWs)
router.Run(":9999")
2.正常版本
package main
import (
"encoding/json"
"log"
"net/http"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
// 连接成功结构体
type connectedDataS struct {
Event string `json:"_event"`
HistoryClientNum int `json:"historyClientNum"`
OnlineClientNum int `json:"onlineClientNum"`
// 消息结构体
type messageDataS struct {
Event string `json:"_event"`
Message string `json:"message"`
// 存储数据
var (
historyClientNum = 0
// 广播消息
func broadcastMsg(hub *Hub, mt int, message []byte) {
for client := range hub.clients {
client.conn.WriteMessage(mt, message)
// 客户端实例
type Client struct {
hub *Hub
conn *websocket.Conn
send chan []byte
// 读取数据通道
func (c *Client) readPump() {
defer func() {
c.hub.unregister <- c
c.conn.Close()
for {
_, message, err := c.conn.ReadMessage()
if err == nil {
c.hub.broadcast <- message
} else {
break
// 发送数据通道
func (c *Client) writePump() {
defer func() {
c.conn.Close()
for message := range c.send {
var data = messageDataS{
Event: "message",
Message: string(message),
dataJson, _ := json.Marshal(data)
c.conn.WriteMessage(websocket.TextMessage, dataJson)
// ws hub
type Hub struct {
clients map[*Client]bool
broadcast chan []byte
register chan *Client
unregister chan *Client
// 运行hub
func (h *Hub) run() {
for {
select {
case client := <-h.register:
h.clients[client] = true
// 更新历史客户端数
historyClientNum++
// 广播进入
var data = connectedDataS{
Event: "connected",
HistoryClientNum: historyClientNum,
OnlineClientNum: len(h.clients),
var dataJson, _ = json.Marshal(data)
broadcastMsg(h, websocket.TextMessage, dataJson)
case client := <-h.unregister:
if _, ok := h.clients[client]; ok {
delete(h.clients, client)
close(client.send)
// 广播离开
var data = connectedDataS{
Event: "connected",
HistoryClientNum: historyClientNum,
OnlineClientNum: len(h.clients),
var dataJson, _ = json.Marshal(data)
broadcastMsg(h, websocket.TextMessage, dataJson)
case message := <-h.broadcast:
for client := range h.clients {
select {
case client.send <- message:
default:
close(client.send)
delete(h.clients, client)
// 链接实例
func newHub() *Hub {
return &Hub{
broadcast: make(chan []byte),
register: make(chan *Client),
unregister: make(chan *Client),
clients: make(map[*Client]bool),
// ws upGrader
var upGrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
func createWs(c *gin.Context, hub *Hub) {
conn, err := upGrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
log.Println(err)
return
client := &Client{hub: hub, conn: conn, send: make(chan []byte, 256)}
go client.writePump()
go client.readPump()
client.hub.register <- client
func main() {
hub := newHub()
go hub.run()
router := gin.Default()
router.LoadHTMLFiles("index.html")
router.GET("/", func(c *gin.Context) {
c.HTML(http.StatusOK, "index.html", nil)
router.GET("/ws", func(ctx *gin.Context) {
createWs(ctx, hub)
router.Run(":9999")
五、客户端实现
客户端使用原生WebSocket
新建 index.html 文件
<!DOCTYPE html>
<html lang="zh-cn">
<meta charset="UTF-8">
<title>Gin-WebSocket</title>
<style>
html,
body {
padding: 0;
margin: 0;
height: 100%;
width: 100%;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
#message {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
</style>
</head>
<span id="connected">WebSocket连接中...</span>
<span id="onlineClientNum"></span>
<span id="historyClientNum"></span>
<div id="message"></div>
<div><input id="input" /><button onclick="send()">发送</button></div>
<script>
const ws = new WebSocket("ws://localhost:9999/ws");
// 连接成功时触发
ws.onopen = () => {
document.getElementById('connected').innerText = 'WebSocket连接成功'
// 接收到消息时触发
ws.onmessage = (e) => {
const data = JSON.parse(e.data)
switch (data._event) {
case "connected":
document.getElementById('historyClientNum').innerText = '历史:' + data.historyClientNum
document.getElementById('onlineClientNum').innerText = '在线:' + data.onlineClientNum
break;
case "message":
const span = document.createElement('span')
span.innerText = data.message
document.getElementById('message').appendChild(span)
break;
default:
break;
// 连接关闭时触发
ws.onclose = (e) => {
document.getElementById('connected').innerText = 'WebSocket连接中...'
// 发送消息
const send = () => {
const value = document.getElementById('input').value
if (value) {
document.getElementById('input').value = ''
ws.send(value)
</script>
</body>