QString SshScpSend::send()
    QFileInfo src(_source);
    const char *loclfile=qPrintable(src.absoluteFilePath());
    _currentState = ScpPrepare;
    _local = fopen(loclfile, "rb");
    if (!_local) {
        qDebug() << "ERROR : Can't open local file " << loclfile;
        return "";
    stat(loclfile, &_fileinfo);
    /* Send a file via scp. The mode parameter must only have permissions! */
#ifdef DEBUG_SCPSEND
    qDebug() << "DEBUG : Send to " << qPrintable(_destination + "/" + src.fileName());
#endif
    sshChannel = libssh2_scp_send(sshClient->session(), qPrintable(_destination + src.fileName()), _fileinfo.st_mode & 0777, (unsigned long)_fileinfo.st_size);
    if ((!sshChannel) && (libssh2_session_last_errno(sshClient->session()) != LIBSSH2_ERROR_EAGAIN)) {
        char *errmsg;
        int errlen;
        libssh2_session_last_error(sshClient->session(), &errmsg, &errlen, 0);
        qDebug() << "ERROR : Unable to open a session: " << errmsg;
        _currentState = ScpError;
#ifdef DEBUG_SCPSEND
    qDebug() << "DEBUG : End of send function";
#endif
    return _destination + src.fileName();
}
/**
 * @function ssh.writeFile
 * ### Synopsis
 * var status = ssh.writeFile(handle, srcPath, dstPath);
 * var status = ssh.writeFile(handle, srcPath, dstPath, mode);
 * Write file to remote server via SCP.
 * @param {object} handle - opaque handle to already open SSH2 connection.
 * @param {string} srcPath - path to file in local file system to send.
 * @param {string} dstPath - path to file in remote file system to create.
 * @param {int} mode - desired resulting file permissions of file on remote end.
 * @return {boolean} success - true if the transfer succeeded, string error message if transfer failed.
 * ### Note
 * If mode is not provided, the file mode of the file being sent will be used.
static JSVAL ssh2_scp_send(JSARGS args) {
	HandleScope scope;
    SSH2 *ssh2 = HANDLE(args[0]);
	String::Utf8Value srcPath(args[1]);
	String::Utf8Value dstPath(args[2]);
    int mode;
    struct stat fileinfo;
    if (stat(*srcPath, &fileinfo) != 0) {
        return scope.Close(String::New(strerror(errno)));
    if (args.Length() > 3) {
        mode = args[3]->IntegerValue();
    else {
        mode = fileinfo.st_mode;
    mode &= 0777;
    int fd = open(*srcPath, O_RDONLY);
    if (fd < 0) {
        return scope.Close(String::New(strerror(errno)));
#ifdef libssh2_scp_send64
    LIBSSH2_CHANNEL *channel = libssh2_scp_send64(ssh2->mSession, *dstPath, mode, fileinfo.st_size, 0, 0);
#else
    LIBSSH2_CHANNEL *channel = libssh2_scp_send(ssh2->mSession, *dstPath, mode, fileinfo.st_size);
#endif
    if (!channel) {
        char *errmsg;
        int errlen;
        libssh2_session_last_error(ssh2->mSession, &errmsg, &errlen, 0);
        return scope.Close(String::New(errmsg, errlen));
    char mem[1024];
    ssize_t toWrite = fileinfo.st_size;
    while (toWrite > 0) {
        ssize_t nRead = read(fd, mem, 1024);
        if (nRead < 0) {
            int eNum = errno;
            libssh2_channel_free(channel);
            close(fd);
            return scope.Close(String::New(strerror(eNum)));
        int rc = libssh2_channel_write(channel, mem, nRead);
        if (rc < 0) {
            char *errmsg;
            int errlen;
            libssh2_session_last_error(ssh2->mSession, &errmsg, &errlen, 0);
            libssh2_channel_free(channel);
            close(fd);
            return scope.Close(String::New(errmsg));
        toWrite -= nRead;
    close(fd);
    libssh2_channel_free(channel);
    return scope.Close(True());
}
int main(int argc, char *argv[])
    unsigned long hostaddr;
    int sock, i, auth_pw = 1;
    struct sockaddr_in sin;
    const char *fingerprint;
    LIBSSH2_SESSION *session;
    LIBSSH2_CHANNEL *channel;
    const char *username="******";
    const char *password="******";
    const char *loclfile="scp_write.c";
    const char *scppath="/tmp/TEST";
    FILE *local;
    int rc;
#if defined(HAVE_IOCTLSOCKET)
    long flag = 1;
#endif
    char mem[1024];
    size_t nread;
    char *ptr;
    struct stat fileinfo;
#ifdef WIN32
    WSADATA wsadata;
    WSAStartup(MAKEWORD(2,0), &wsadata);
#endif
    if (argc > 1) {
        hostaddr = inet_addr(argv[1]);
    } else {
        hostaddr = htonl(0x7F000001);
    if (argc > 2) {
        username = argv[2];
    if (argc > 3) {
        password = argv[3];
    if(argc > 4) {
        loclfile = argv[4];
    if (argc > 5) {
        scppath = argv[5];
    local = fopen(loclfile, "rb");
    if (!local) {
        fprintf(stderr, "Can't local file %s\n", loclfile);
        goto shutdown;
    stat(loclfile, &fileinfo);
    /* Ultra basic "connect to port 22 on localhost"
     * Your code is responsible for creating the socket establishing the
     * connection
    sock = socket(AF_INET, SOCK_STREAM, 0);
    sin.sin_family = AF_INET;
    sin.sin_port = htons(22);
    sin.sin_addr.s_addr = hostaddr;
    if (connect(sock, (struct sockaddr*)(&sin),
                sizeof(struct sockaddr_in)) != 0) {
        fprintf(stderr, "failed to connect!\n");
        return -1;
    /* We set the socket non-blocking. We do it after the connect just to
        simplify the example code. */
#ifdef F_SETFL
    /* FIXME: this can/should be done in a more portable manner */
    rc = fcntl(sock, F_GETFL, 0);
    fcntl(sock, F_SETFL, rc | O_NONBLOCK);
#elif defined(HAVE_IOCTLSOCKET)
    ioctlsocket(sock, FIONBIO, &flag);
#else
#ifdef WIN32
    u_long mode = 1;
    ioctlsocket (sock, FIONBIO, &mode);
#else
#error "add support for setting the socket non-blocking here"
#endif
#endif
    /* Create a session instance
    session = libssh2_session_init();
    if(!session)
        return -1;
    /* Since we have set non-blocking, tell libssh2 we are non-blocking */
    libssh2_session_set_blocking(session, 0);
    /* ... start it up. This will trade welcome banners, exchange keys,
     * and setup crypto, compression, and MAC layers
    while ((rc = libssh2_session_startup(session, sock))
            == LIBSSH2_ERROR_EAGAIN);
    if(rc) {
        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
        return -1;
    /* At this point we havn't yet authenticated.  The first thing to do
     * is check the hostkey's fingerprint against our known hosts Your app
     * may have it hard coded, may go to a file, may present it to the
     * user, that's your call
    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
    fprintf(stderr, "Fingerprint: ");
    for(i = 0; i < 16; i++) {
        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
    fprintf(stderr, "\n");
    if (auth_pw) {
        /* We could authenticate via password */
        while ((rc = libssh2_userauth_password(session, username, password)) ==
                LIBSSH2_ERROR_EAGAIN);
        if (rc) {
            fprintf(stderr, "Authentication by password failed.\n");
            goto shutdown;
    } else {
        /* Or by public key */
        while ((rc = libssh2_userauth_publickey_fromfile(session, username,
                     "/home/username/.ssh/id_rsa.pub",
                     "/home/username/.ssh/id_rsa",
                     password)) == LIBSSH2_ERROR_EAGAIN);
        if (rc) {
            fprintf(stderr, "\tAuthentication by public key failed\n");
            goto shutdown;
    /* Request a file via SCP */
        channel = libssh2_scp_send(session, scppath, 0x1FF & fileinfo.st_mode,
                                   (unsigned long)fileinfo.st_size);
        if ((!channel) && (libssh2_session_last_errno(session) !=
                           LIBSSH2_ERROR_EAGAIN)) {
            char *err_msg;
            libssh2_session_last_error(session, &err_msg, NULL, 0);
            fprintf(stderr, "%s\n", err_msg);
            goto shutdown;
    } while (!channel);
    fprintf(stderr, "SCP session waiting to send file\n");
        nread = fread(mem, 1, sizeof(mem), local);
        if (nread <= 0) {
            /* end of file */
            break;
        ptr = mem;
            /* write data in a loop until we block */
            while ((rc = libssh2_channel_write(channel, ptr, nread)) ==
                    LIBSSH2_ERROR_EAGAIN);
            if (rc < 0) {
                fprintf(stderr, "ERROR %d\n", rc);
            ptr += rc;
            nread -= rc;
        } while (nread > 0);
    } while (1);
    fprintf(stderr, "Sending EOF\n");
    while (libssh2_channel_send_eof(channel) == LIBSSH2_ERROR_EAGAIN);
    fprintf(stderr, "Waiting for EOF\n");
    while (libssh2_channel_wait_eof(channel) == LIBSSH2_ERROR_EAGAIN);
    fprintf(stderr, "Waiting for channel to close\n");
    while (libssh2_channel_wait_closed(channel) == LIBSSH2_ERROR_EAGAIN);
    libssh2_channel_free(channel);
    channel = NULL;
shutdown:
    while ((rc = libssh2_session_disconnect(session,
                                            "Normal Shutdown, Thank you for playing")) == LIBSSH2_ERROR_EAGAIN);
    libssh2_session_free(session);
#ifdef WIN32
    Sleep(1000);
    closesocket(sock);
#else
    sleep(1);
    close(sock);
#endif
    fprintf(stderr, "all done\n");
    return 0;
}
示例#4
0
int main(int argc, char *argv[])
    unsigned long hostaddr;
    int sock, i, auth_pw = 1;
    struct sockaddr_in sin;
    const char *fingerprint;
    LIBSSH2_SESSION *session = NULL;
    LIBSSH2_CHANNEL *channel;
    const char *username="******";
    const char *password="******";
    const char *loclfile="scp_write.c";
    const char *scppath="/tmp/TEST";
    FILE *local;
    int rc;
    char mem[1024];
    size_t nread;
    char *ptr;
    struct stat fileinfo;
#ifdef WIN32
    WSADATA wsadata;
    WSAStartup(MAKEWORD(2,0), &wsadata);
#endif
    if (argc > 1) {
        hostaddr = inet_addr(argv[1]);
    } else {
        hostaddr = htonl(0x7F000001);
    if (argc > 2) {
        username = argv[2];
    if (argc > 3) {
        password = argv[3];
    if(argc > 4) {
        loclfile = argv[4];
    if (argc > 5) {
        scppath = argv[5];
    rc = libssh2_init (0);
    if (rc != 0) {
        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
        return 1;
    local = fopen(loclfile, "rb");
    if (!local) {
        fprintf(stderr, "Can't open local file %s\n", loclfile);
        return -1;
    stat(loclfile, &fileinfo);
    /* Ultra basic "connect to port 22 on localhost"
     * Your code is responsible for creating the socket establishing the
     * connection
    sock = socket(AF_INET, SOCK_STREAM, 0);
    if(-1 == sock) {
        fprintf(stderr, "failed to create socket!\n");
        return -1;
    sin.sin_family = AF_INET;
    sin.sin_port = htons(22);
    sin.sin_addr.s_addr = hostaddr;
    if (connect(sock, (struct sockaddr*)(&sin),
            sizeof(struct sockaddr_in)) != 0) {
        fprintf(stderr, "failed to connect!\n");
        return -1;
    /* Create a session instance
    session = libssh2_session_init();
    if(!session)
        return -1;
    /* ... start it up. This will trade welcome banners, exchange keys,
     * and setup crypto, compression, and MAC layers
    rc = libssh2_session_handshake(session, sock);
    if(rc) {
        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
        return -1;
    /* At this point we havn't yet authenticated.  The first thing to do
     * is check the hostkey's fingerprint against our known hosts Your app
     * may have it hard coded, may go to a file, may present it to the
     * user, that's your call
    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
    fprintf(stderr, "Fingerprint: ");
    for(i = 0; i < 20; i++) {
        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
    fprintf(stderr, "\n");
    if (auth_pw) {
        /* We could authenticate via password */
        if (libssh2_userauth_password(session, username, password)) {
            fprintf(stderr, "Authentication by password failed.\n");
            goto shutdown;
    } else {
        /* Or by public key */
        if (libssh2_userauth_publickey_fromfile(session, username,
                            "/home/username/.ssh/id_rsa.pub",
                            "/home/username/.ssh/id_rsa",
                            password)) {
            fprintf(stderr, "\tAuthentication by public key failed\n");
            goto shutdown;
    /* Send a file via scp. The mode parameter must only have permissions! */
    channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777,
                               (unsigned long)fileinfo.st_size);
    if (!channel) {
        char *errmsg;
        int errlen;
        int err = libssh2_session_last_error(session, &errmsg, &errlen, 0);
        fprintf(stderr, "Unable to open a session: (%d) %s\n", err, errmsg);
        goto shutdown;
    fprintf(stderr, "SCP session waiting to send file\n");
        nread = fread(mem, 1, sizeof(mem), local);
        if (nread <= 0) {
            /* end of file */
            break;
        ptr = mem;
            /* write the same data over and over, until error or completion */
            rc = libssh2_channel_write(channel, ptr, nread);
            if (rc < 0) {
                fprintf(stderr, "ERROR %d\n", rc);
                break;
            else {
                /* rc indicates how many bytes were written this time */
                ptr += rc;
                nread -= rc;
        } while (nread);
    } while (1);
    fprintf(stderr, "Sending EOF\n");
    libssh2_channel_send_eof(channel);
    fprintf(stderr, "Waiting for EOF\n");
    libssh2_channel_wait_eof(channel);
    fprintf(stderr, "Waiting for channel to close\n");
    libssh2_channel_wait_closed(channel);
    libssh2_channel_free(channel);
    channel = NULL;
 shutdown:
    if(session) {
        libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
        libssh2_session_free(session);
#ifdef WIN32
    closesocket(sock);
#else
    close(sock);
#endif
    if (local)
        fclose(local);
    fprintf(stderr, "all done\n");
    libssh2_exit();
    return 0;
}
示例#5
文件: SecureConnectionThread.C bjnano/IQmol
void Push::run()
   QLOG_TRACE() << "Sending file " << m_sourceFilePath;
   // Check the local file is there first
qDebug() << "SecureConnection::Push " << m_sourceFilePath << "->" << m_destinationFilePath;
   QByteArray source(m_sourceFilePath.toLocal8Bit());
   FILE* localFileHandle(fopen(source.data(), "rb"));
   if (!localFileHandle) {
      QString msg("Could not stat file ");
      msg += m_sourceFilePath;
      throw Exception(msg);
   struct stat fileInfo;
   stat(source.data(), &fileInfo);
   // Set blocking, which apparently is required.
   libssh2_session_set_blocking(m_session, 1);
   QByteArray destination(m_destinationFilePath.toLocal8Bit());
   LIBSSH2_CHANNEL* channel(libssh2_scp_send(m_session, destination.data(),
      fileInfo.st_mode & 0777, (unsigned long)fileInfo.st_size));
   if (channel == 0) {
      QString msg("Unable to open channel for writing to file ");
      msg += m_destinationFilePath;
      throw Exception(msg);
   size_t nread;
   char buffer[1024];
   char* ptr;
   int rc;
       nread = fread(buffer, 1, sizeof(buffer), localFileHandle);
       if (nread <= 0)  break; // end of file
       ptr = buffer;
          // write the same data over and over, until error or completion 
          // rc indicates how many bytes were written this time 
          rc = libssh2_channel_write(channel, ptr, nread);
          if (rc < 0) {
             m_errorMessage = "Error writing to channel " + QString::number(rc);
             break;
          }else {
             ptr += rc;
             nread -= rc;
       } while (nread && !m_terminate);
       copyProgress();
   } while (!m_terminate);
   fclose(localFileHandle);
   libssh2_channel_send_eof(channel);
   libssh2_channel_wait_eof(channel);
   libssh2_channel_wait_closed(channel);
   libssh2_channel_free(channel);
   if (!m_errorMessage.isEmpty()) throw Exception(m_errorMessage);
   if (!m_terminate) m_success = true;
}
void SshScpSend::sshDataReceived()
    static char mem[1024];
    static size_t nread;
    static char *ptr;
    int rc;
    switch(_currentState)
    case ScpPrepare:
        if(!sshChannel) {
            sshChannel = libssh2_scp_send(sshClient->session(), qPrintable(_destination), _fileinfo.st_mode & 0777, (unsigned long)_fileinfo.st_size);
            if ((!sshChannel) && (libssh2_session_last_errno(sshClient->session()) != LIBSSH2_ERROR_EAGAIN)) {
                char *errmsg;
                int errlen;
                libssh2_session_last_error(sshClient->session(), &errmsg, &errlen, 0);
                qDebug() << "ERROR : Unable to open a session: " << errmsg;
            if(sshChannel) {
#ifdef DEBUG_SCPSEND
                qDebug() << "DEBUG : ScpPrepare Send Accepted";
#endif
                _currentState = ScpCopy;
        break;
    case ScpCopy:
            nread = fread(mem, 1, sizeof(mem), _local);
            if (nread <= 0) {
                /* end of file */
                _currentState = ScpEof;
                sshDataReceived();
                break;
            ptr = mem;
                /* write the same data over and over, until error or completion */
                rc = libssh2_channel_write(sshChannel, ptr, nread);
                if (rc < 0) {
                    qDebug() << "ERROR : Copy error " << rc;
                    _currentState = ScpError;
                    break;
                else {
                    /* rc indicates how many bytes were written this time */
                    ptr += rc;
                    nread -= rc;
            } while (nread);
        } while(1);
        break;
    case ScpEof:
#ifdef DEBUG_SCPSEND
        qDebug() << "DEBUG : Sending EOF";
#endif
        libssh2_channel_send_eof(sshChannel);
        _currentState = ScpClose;
        break;
    case ScpClose:
#ifdef DEBUG_SCPSEND
        qDebug() << "DEBUG : Waiting EOF";
#endif
        libssh2_channel_wait_eof(sshChannel);
        _state = true;
        _currentState = ScpEnd;
        stopChannel();
        emit transfertTerminate();
        break;
    case ScpError:
        qDebug() << "ERROR : SCP ERROR";
        _state = false;
        stopChannel();
        emit transfertTerminate();
        break;
    case ScpEnd:
#ifdef DEBUG_SCPSEND
        qDebug() << "DEBUG : Wait end";
#endif
        break;
}
示例#7
//Uses ssh to transfer a data file.
//I took most of this code from the example file scp_write.c in the libssh2 examples.
//!!!! This could really be generalized... !!!!
int SendFilesTo51(char* loclfile,char* serverlocation)
    int error_code = 0;
#if defined(HAVE_LIBSSH2)
	char filename[1024];	
	if(FindFilename(loclfile,filename))
		printf("Error: Bad filename for hydrograph file. (%s)\n",loclfile);
		return 1;
	char scppath[1024];
	sprintf(scppath,"%s/%s",serverlocation,filename);
	//sprintf(scppath,"/data/ifc_01_hydro/%s",filename);
	//Uh, yeah, probably not very secure...
	char *username = "******",*password = "******";
	//Check out the file info
	struct stat fileinfo;
	stat(loclfile,&fileinfo);
	FILE* local = fopen(loclfile, "rb");
	if(!local)
		printf("Can't open local file %s\n", loclfile);
		return -1;
	//Init ssh stuff
	long unsigned int hostaddr = inet_addr("128.255.26.166");
	if(hostaddr < 0)
		printf("Bad host address.\n");
		return 1;
	int rc = libssh2_init(0);
	if(rc)
		printf("Problem initializing libssh2 (%i)\n",rc);
		return 1;
	int sock = socket(AF_INET,SOCK_STREAM,0);
	if(-1 == sock)
		printf("Failed to create socket\n");
		return 1;
	struct sockaddr_in sin;
	sin.sin_family = AF_INET;
	sin.sin_port = htons(22);
	sin.sin_addr.s_addr = hostaddr;
	if(connect(sock,(struct sockaddr*)(&sin),sizeof(struct sockaddr_in)) != 0)
		printf("Failed to connect!\n");
		return 1;
	//Create session instance and start it
	LIBSSH2_SESSION *session;
	session = libssh2_session_init();
	if(!session)	return 1;
	rc = libssh2_session_handshake(session, sock);
	if(rc)
		printf("Failure establishing SSH session %i\n",rc);
		return 1;
	//Authenticate
	const char* fingerprint = libssh2_hostkey_hash(session,LIBSSH2_HOSTKEY_HASH_SHA1);
	if(libssh2_userauth_password(session, username, password))
		printf("Authentication by password failed.\n");
		error_code = 1;
		goto shutdown;
	//Copy file
	LIBSSH2_CHANNEL *channel = libssh2_scp_send(session,scppath,fileinfo.st_mode & 0777,(unsigned long)fileinfo.st_size);
	if(!channel)
		char *errmsg;
		int errlen;
		int err = libssh2_session_last_error(session, &errmsg, &errlen, 0);
		printf("Unable to open a session: (%d) %s\n", err, errmsg);
		error_code = 1;
		goto shutdown;
	char mem[1024],*ptr;
	size_t nread;
		nread = fread(mem, 1, sizeof(mem), local);
		if (nread <= 0)
			// end of file
			break;
		ptr = mem;
			// write the same data over and over, until error or completion 
			rc = libssh2_channel_write(channel, ptr, nread);
			if (rc < 0)
				printf("ERROR %d\n", rc);
				break;
				// rc indicates how many bytes were written this time
				ptr += rc;
				nread -= rc;
		} while(nread);
	} while(1);
	//Tell server we are done
	libssh2_channel_send_eof(channel);
	libssh2_channel_wait_eof(channel);
	libssh2_channel_wait_closed(channel);
	//Clean up
	libssh2_channel_free(channel);
	channel = NULL;
	shutdown:
	if(session)
	 	libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
		libssh2_session_free(session);
	close(sock);
	if(local)	fclose(local);
	if(!error_code && remove(loclfile))
		printf("[%i]: Error deleting file %s.\n",my_rank,loclfile);
	libssh2_exit();
	if(!error_code)	printf("File %s uploaded!\n",loclfile);
#endif 
	return error_code;
}