选择要对准灯光的物体。
Add the lights with 3D Viewport ‣ Add ‣ Light menu ‣ 3 Point Lights .
Adjust settings in the Tri-Lighting Creator 调整上一步操作 panel.
创建的灯光被标准跟随(Track To)约束对准并锁定到活动对象。
In the Properties ‣ Light tab you can further edit the properties of your lights.
为选定或活动对象添加三点照明。
3D Viewport ‣ Add ‣ Lights
lighting_tri_lights.py
Daniel Schalla
meta-androcto
该插件为Blender自带插件。