// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 21
compileSdkVersion = 28
targetSdkVersion = 28
supportLibVersion = "28.0.0"
googlePlayServicesAuthVersion = "16.0.1"
repositories {
google()
jcenter()
maven { url 'https://maven.fabric.io/public' }
dependencies {
classpath 'com.android.tools.build:gradle:3.3.1'
classpath 'com.google.gms:google-services:4.2.0'
classpath 'io.fabric.tools:gradle:1.28.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
allprojects {
repositories {
mavenLocal()
google()
maven {
url "https://maven.google.com"
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
maven { url "https://jitpack.io" }
// configurations.all {
// resolutionStrategy {
// force 'com.google.android.gms:play-services-gcm:11.8.+'
// force 'com.facebook.android:facebook-android-sdk:4.37.0'
subprojects {
afterEvaluate {project ->
if (project.hasProperty("android")) {
android {
compileSdkVersion 28
buildToolsVersion '28.0.3'
android/app/build.gradle
:
apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
apply plugin: "io.fabric"
import com.android.build.OutputFile
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
* // the entry file for bundle generation
* entryFile: "index.android.js",
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
* // supply additional arguments to the packager
* extraPackagerArgs: []
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/@sentry/react-native/sentry.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
def enableSeparateBuildPerCPUArchitecture = false
* Run Proguard to shrink the Java bytecode in release builds.
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
defaultConfig {
applicationId "com.techsophy.abhipaisa"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
multiDexEnabled true
versionCode 27
versionName "1.0 beta"
missingDimensionStrategy 'react-native-camera', 'general'
dexOptions {
jumboMode true
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
repositories(){
mavenCentral()
configurations.all { resolutionStrategy.force 'com.squareup.okhttp3:okhttp:3.4.1' }
dependencies {
implementation project(':@sentry_react-native')
compile project(':react-native-fast-image')
compile project(':react-native-razorpay')
compile project(':react-native-share')
compile project(':react-native-config')
implementation project(':react-native-camera')
compile project(':react-native-orientation')
compile project(':react-native-pdf')
compile project(':react-native-fetch-blob')
compile project(':react-native-document-picker')
compile project(':react-native-android-location-services-dialog-box')
compile project(':react-native-android-settings-library')
compile project(':react-native-call-log')
compile project(':react-native-device-info')
compile project(':react-native-fcm')
compile project(':react-native-i18n')
compile project(':react-native-image-picker')
compile project(':react-native-twitter-signin')
compile project(':react-native-vector-icons')
// compile 'com.facebook.android:facebook-android-sdk:4.37.0'
compile project(':realm')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
// Firebase dependencies
implementation project(':react-native-firebase')
implementation "com.google.android.gms:play-services-base:16.0.1"
implementation "com.google.firebase:firebase-core:16.0.4"
implementation 'com.google.firebase:firebase-messaging:17.3.4'
// compile ("com.google.android.gms:play-services-location:11.8.+") { force = true;}
// compile ("com.google.firebase:firebase-messaging:11.8.+") { force = true;}
implementation "com.google.firebase:firebase-invites:16.0.4"
implementation('com.crashlytics.sdk.android:crashlytics:2.9.9@aar') {
transitive = true
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
apply plugin: 'com.google.gms.google-services'
android/settings.gradle
:
MainApplication.java
:
AndroidManifest.xml
:
Environment
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output: